C#
en
This book is an attempt to cover Unity with an approach to touch machine learning and neural networks.
We have given a brief introduction to useful neural network terminologies to start with.
The attempt has been made to use the new Unity-ML-Agents version 0.3 and clearly construct the process.
What do you need? A basic understanding or fresh approach to cover the Unity engine with respect to ML and Neural Networks. We have kept things simple to adapt.